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    Video Games Thread

    GarryB
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    Post  GarryB on Wed Feb 26, 2020 3:28 am

    Watched a video about the Metro series and it turns out the company that makes it is pretty much made up of the Ukrainians that used to make Stalker.

    It seems in the early days when there were dozens of people working there there were only three cars in the car park... one super sports car worth hundreds of thousands of dollars, a nice BMW type vehicle and an old clunker car and everyone else took the bus... the distribution of money did not in any way equate to the distribution of labour so a large portion of coders left the company and created their own.... 4C or something like that.

    They had all the Stalker stuff but needed a new game and got together with a Russian writer who wrote the story of Metro based loosely on the same stories Stalker was based on.

    Effectively they are a Ukrainian company.

    They have a new game out about an American marine who was a guard in Moscow who survived in the Metro and escaped across Russia with other members from the exodus game. The new game is about heading down to Vladivostok and taking an Akula SSBN... powering her up and sailing her home to the US to see his dad...

    The Russian Army completed its combat simulation systems started by the Germans when the Germans cut ties, so they clearly have computer programmers who can code highly detailed models of all the weapons currently used by the Russian military including vehicles and equipment as well as enemy weapons and equipment... it would be interesting to see them put out a game...
    PapaDragon
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    Post  PapaDragon on Wed Feb 26, 2020 9:21 pm

    GarryB wrote:Watched a video about the Metro series and it turns out the company that makes it is pretty much made up of the Ukrainians that used to make Stalker
    ..........
    Effectively they are a Ukrainian company.
    ......

    You didn't know this???


    Also, I just read the plot on wiki and just as I said they retconed the previous games to fit their (and writer's) nu-liberal agenda. Now humanity is no longer extinct, NATO ''liberated'' most of Russia and Moscow has been kept in isolation because of Kremlin conspiracy (shocker)

    Ukrainian game start to finish, I won't be touching this crap especially now when we have more superior stuff than ever (Ace Combat alone blows Metro out of the water), hell we even have Sony porting every single PS exclusive minus Good of War and don't get me started on Microsoft releasing entire Halo series on PC








    The-thing-next-door
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    Post  The-thing-next-door on Sat Apr 25, 2020 11:35 pm

    Just came across this today it seems to be a Russian alternative to unreal engine or unity.



    According to thier website Almaz Antei uses thier products.
    kvs
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    Post  kvs on Sat Apr 25, 2020 11:45 pm

    The-thing-next-door wrote:Just came across this today it seems to be a Russian alternative to unreal engine or unity.



    According to thier website Almaz Antei uses thier products.

    I think it is useful for more than just games and product visualization. It could almost be used as a 3D CAD system to do initial
    product design. Congratulations to the authors.

    Russia, a gas station posing as a country.

    kvs
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    Post  kvs on Wed Aug 26, 2020 7:57 pm



    Nice advances in fluid simulations with GPUs. The coarse resolution results are already good enough for most interactive games.
    No need to make them super high res.

    Scorpius
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    Post  Scorpius on Fri Nov 20, 2020 9:37 pm

    kvs wrote:
    The-thing-next-door wrote:Just came across this today it seems to be a Russian alternative to unreal engine or unity.



    According to thier website Almaz Antei uses thier products.

    I think it is useful for more than just games and product visualization.   It could almost be used as a 3D CAD system to do initial
    product design.   Congratulations to the authors.  

    Russia, a gas station posing as a country.


    Dude, here's your COMPAS, welcome:
    https://kompas.ru/

    Just to avoid misunderstandings: I studied 3D modeling and drawing in Russian CAD more than 10 years ago. In reality, this CAD has its roots in the eighties.
    Scorpius
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    Post  Scorpius on Sat Nov 21, 2020 2:31 pm

    PapaDragon wrote:
    Kimppis wrote:Karlin: Is Metro Exodus Russophobic?
    http://www.unz.com/akarlin/is-metro-exodus-russophobic/
    ............

    So we have this:

    ...In the post-nuclear apocalypse, the surviving members of the Russian state at the Yamantau mountain base habr degenerated into a pack of crazed man-eaters literally feeding on local Russians. Or maybe they were always such.

    They chief says, “We are the government that you deserve.”...

    Yeah, this game is way too subtle for me. I thing I'll give this one a pass.

    Besides, Cyberpunk 2077 should come along by the time I get back into gaming anyway...  thumbsup


    Sorry to answer such a long-standing post, but I have to say this:
    1. Glukhovsky is a completely crazy anti-Russian asshole. This becomes clear when you read his books, especially the third book - "Metro 2034".
    2. Authors of the game "Metro" are also anti-Russian and anti-Soviet, but even they were too shy to be so morons - you need to read Glukhovsky's books to understand how strong the difference in the scenario between the game and the books is. It's just that the book script is so shitty that even a Western audience couldn't chew it.
    3. There was no government in the Yamantau bunker - it was the military that built and maintained the bunker, and the real government never got there. This is quite clear from the plot of the game (in the book this was not at all, the surviving minor government officials in the story of the book were hiding in Metro-2, and all the action is limited to the district of Moscow and the nearest Moscow region, where radio wave jammers were installed).
    4. There is an obvious trend in the mass media: the farther away the USSR is in time, the more shit they try to pour on it. I would not be surprised if in 10-20 years the narrative that the USSR was WORSE than the Nazis finally spreads in the West.

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    GarryB
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    Post  GarryB on Sun Nov 22, 2020 9:37 am

    On a more positive note... in 20 years time will Americas allies still be accepting their freshly printed monopoly money, because I suspect the rest of the world wont be and America will have a hard time getting the materials and resources it needs to survive...

    What happens when a country with the military power of the US becomes openly bankrupt... what happens to the world when the bankers only have play money that no one else wants to trade with... I would say using military force to get what you want would be the natural solution which means countries around the world are going to want access to lots of good quality weapons and alliances to protect themselves from a cannibalistic west...

    Sounds like an interesting computer game idea...
    kvs
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    Post  kvs on Mon Nov 23, 2020 5:58 am



    Impressive for 96 kilobytes. Those 80 gigabyte standard FPS are puffed up to make them harder to pirate. But they
    also reflect the sloppy, hack programming.

    PapaDragon
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    Post  PapaDragon on Mon Nov 23, 2020 2:13 pm

    Scorpius wrote:...Sorry to answer such a long-standing post, but I have to say this:
    1. Glukhovsky is a completely crazy anti-Russian asshole. This becomes clear when you read his books, especially the third book - "Metro 2034".....

    Fact that Glikhovsky was fanatical liberal retard was obvious since the first game, it was just displayed more subtly (relatively speaking that is, it's glaring as hell but not as much as in later games)



    Scorpius wrote:...2. Authors of the game "Metro" are also anti-Russian and anti-Soviet, but even they were too shy to be so morons - you need to read Glukhovsky's books to understand how strong the difference in the scenario between the game and the books is. It's just that the book script is so shitty that even a Western audience couldn't chew it.....

    This speaks volumes

    He didn't want to sell right for movie adaptation to Hollywood because he insisted that is should take place in Russia

    Hollywood suits probably read the draft and got worried about getting sued for racial hatred



    Scorpius wrote:...3. There was no government in the Yamantau bunker - it was the military that built and maintained the bunker, and the real government never got there. This is quite clear from the plot of the game (in the book this was not at all, the surviving minor government officials in the story of the book were hiding in Metro-2, and all the action is limited to the district of Moscow and the nearest Moscow region, where radio wave jammers were installed)....

    Just the whole premise of that book shows how off the deep end he is

    Idea that rest of the world survived while Moscow is kept in the dark by evil government via radios shows not only his moronic political fantasies but also his failure to understand what made his original book popular: once you remove the factor of extermination of humanity entire story loses it's weight

    After learning this ''plot twist'' I can't see myself playing previous two games ever again, entire story is redundant and the book's setting is converted to the most boring place in the whole fictional world

    That guy is a retard and a hack, plain and simple

    One hit wonder






    Scorpius
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    Post  Scorpius on Mon Nov 23, 2020 8:01 pm

    Who there wanted a cooperative shooter about the Eastern front? From the developers of War Thunder:


    And also a game about Soviet partisans in 1941 (for fans of games such as Commandos and Desperados):


    And of course, tactics about the war in Syria:


    If someone here is interested in Russian-made games.
    kvs
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    Post  kvs on Mon Nov 23, 2020 8:11 pm

    They need to get more open world RPG-style games out. Something like No Man's Sky would not be a bad idea but with better
    difficulty control and more realistic economics (all they do in that game is dial your storage slots and there is not much in terms
    of plot and story).

    Scorpius
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    Post  Scorpius on Mon Nov 23, 2020 8:30 pm

    kvs wrote:They need to get more open world RPG-style games out.    Something like No Man's Sky would not be a bad idea but with better
    difficulty control and more realistic economics (all they do in that game is dial your storage slots and there is not much in terms
    of plot and story).  


    Well, that was already done. And so far no one has surpassed the result of these two games:
    https://en.wikipedia.org/wiki/Space_Rangers_(video_game)

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    kvs
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    Post  kvs on Mon Nov 23, 2020 8:35 pm

    Scorpius wrote:
    kvs wrote:They need to get more open world RPG-style games out.    Something like No Man's Sky would not be a bad idea but with better
    difficulty control and more realistic economics (all they do in that game is dial your storage slots and there is not much in terms
    of plot and story).  


    Well, that was already done. And so far no one has surpassed the result of these two games:
    https://en.wikipedia.org/wiki/Space_Rangers_(video_game)

    That is not what I am talking about. This is a sandbox game for children. I am talking about immersive FPS style
    as clear from the reference to No Man's Sky. Dragon Age Inquisition is another example of the type of game that
    Russian developers should put out.



    Scorpius
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    Post  Scorpius on Mon Nov 23, 2020 10:01 pm

    kvs wrote:
    Scorpius wrote:
    kvs wrote:They need to get more open world RPG-style games out.    Something like No Man's Sky would not be a bad idea but with better
    difficulty control and more realistic economics (all they do in that game is dial your storage slots and there is not much in terms
    of plot and story).  


    Well, that was already done. And so far no one has surpassed the result of these two games:
    https://en.wikipedia.org/wiki/Space_Rangers_(video_game)

    That is not what I am talking about.  This is a sandbox game for children.   I am talking about immersive FPS style
    as clear from the reference to No Man's Sky.   Dragon Age Inquisition is another example of the type of game that
    Russian developers should put out.




    Space Rangers is clearly not a game for kids, man. Don't be fooled by a simple picture.

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    GarryB
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    Post  GarryB Yesterday at 1:26 pm

    Atomic Heart looks interesting... it seems to have floating fluid as promised in Half Life 2 adverts from decades ago... (on some ads they had tendrils that appeared to be made of water coming out of water filled areas and attacking soldiers...)

    In Atomic Heart the water tubes are much larger and look like if you climb inside them you can swim through them like water conduits defying gravity.

    The graphics look rather impressive but it seems to be more crowbar batter the enemy to death rather than decent fire arms and weapons.

    Anyone played it?

    I did like the old Operation Flashpoint games... particularly the Red campaign with the the Russian issue weapons...

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