Perhaps a scaled down version based on the Akula SSBN with UCAVs instead of manned aircraft and with an air ship as an AWACS.
The main thing these models lack is the angled flight deck so aircraft can take off and land at the same time without the risk of the landing aircraft running into an aircraft on deck ready for take off.
Without that arrangement the landing/takeoff cycle is much much slower and performance is greatly degraded in terms of getting aircraft up and getting them back on board.
Perhaps with the Akula class side extensions for a flat top so you have two straight runways on each side so one side can be for take offs and the other side for landings... this has the advantage of allowing two landings or takeoffs at one time to speed up either process. It does make the deck are larger however.
Some sort of EM cat would greatly shorten the required take off run and add to the takeoff weight of the aircraft on board.
I remember an Amiga 500 game from about 1989 called F-18 Interceptor by Bob Dinnerman where the enemy MiG-29s (which were black F-16s) attacked the US from a submersible carrier... it was about the first flight sim I can remember with external views of the aircraft...
takes me back...